DroneRat
Made for the Pirate Software Game Jam 16 (2025)
IMPORTANT: Only works in fullscreen.
The [Go Fullscreen] button will go "full" fullscreen. ESC to return.
The [X-Arrows] button will go "quasi" fullscreen. Click into the game again so the controls work! ESC to return.
Only tested with Mozilla Firefox!
Three sequences, each with their own player "vehicle".
Each vehicle has different stats and weaponry.
Game sequence goals (since it's not articulated ingame yet):
In the helicopter and drone sequence the goal is to destroy all enemies.
In the rocket sequence the goal is to hit the rocket into the "factory", the strategic goal of the operation (currently missing.png), all while evading the opposition's forces since the rocket has no weapons of its own.
Envisioned lore:
There is a rebellion. The "main" character is the person who builds machines and weaponry for the rebellion, affectionately known as Dronerat (play on junkrat). The rebellion does not possess the means to fight a real army head-on and so they rely on targeting important infrastructure to cripple the opposition; flying their modified public market helicopter into medium range, their garage-made drone into close range and shooting a rocket with the drone.
- This is the definition of bare-bones, but there is a game loop and the basics work...
- Made with LÖVE <3
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